We are a small company located in Germany, founded by two people. We both quit our jobs and are currently living off the money we saved but our savings are declining and will be gone sooner or later. Quitting the job was necessary because we wanted to dedicate all of our time in making a game with Unity. Our first game will be a Space Economy Simulation with a lot of management and base building aspects such as creating more space for your citizens or improving resource gathering.
What you find here is a prototype of our future game - working title is R.U.M.P. - that implements some core features and is designed as a casual game: Gather resources and defend your base - only that the base is a space station and you are attacked by roaming asteroids!
The full R.U.M.P. game, is currently under development. Inspired by video games like Civilization, Cities: Skylines, Stellaris, Rim World or Majesty and a little bit by Steampunk, R.U.M.P. will primarily be a Single-Player Space Economy Simulation. The setting takes place in a Space Station in the solar system in the near future. The technical aspects of the of the game world, for instance a spacecraft’s movement or the features of Station Parts, are guided by the laws of real-world physics. Visually R.U.M.P. is influenced by the Steampunk genre.
You take the role of the space station director. Your tasks are varying and incredibly thrilling: Construct your Space Station with Station Parts and upgrade them to complex production facilities or cosy living quarters. Manage your crew and plan resource mining, which is needed for the everyday life on your Space Station. Take care of maintenance and the prosperity of your residents!